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pikachu.h
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pokemon.cpp
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#include <iostream>
#include <string>
#include <vector>
#include <map>
#include "pikachu.h"
using namespace std;
class pokemon {
public:
pokemon();
pokemon(const string &, const string &, const bool &);
bool operator<(const pokemon &) const;
string get_name() const;
private:
string name;
string type;
bool shiny;
};
pokemon::pokemon(const string &n, const string &t, const bool &s) {
name = n;
type = t;
shiny = s;
}
bool pokemon::operator<(const pokemon &rhs) const {
return (name < rhs.name);
}
string pokemon::get_name() const {
return name;
}
main() {
map<pokemon, int> m;
map<pokemon, int>::iterator it;
m[pokemon("Piplup", "Water", 1)] = 3;
m[pokemon("Pikachu", "Electric", 1)] = 2;
for (it = m.begin(); it != m.end(); it++) {
cout << it->first.get_name() << " -> " << it->second << endl;
}
}